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Sunday, June 23, 2013

Task #3: Filling in the Weaknesses (Due 6/30)

Right now, each of our game pitches has a weakness:

Landfall doesn't have a story yet. We don't know who the character is, or what he/she wants.

[Art Thief] doesn't have concrete gameplay mechanics. We don't know what playing the game will be like.

Let's fill in those weaknesses. Each team member will write a story pitch for Landfall and a mechanics pitch for [Art Thief]. Critique will be on the 30th!

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